AI Insights · Timothy · January 2023
Top 5 Gacha Games on Android in Kuwait Q4 2022
An overview of the performance of the top 5 Gacha games on Android in Kuwait during Q4 2022, including trends in weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 Gacha games on the Android platform in Kuwait showcased varied performances in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into these trends.
Rise of Kingdoms: Lost Crusade experienced fluctuating weekly revenue, peaking at around $9.3K in the final week of December. Weekly downloads remained relatively stable, averaging around 20 installs per week. The number of active users saw a gentle decline, starting from 362 in late September and settling at 272 by the end of December.
Captain Tsubasa: Dream Team showed significant spikes in weekly revenue, reaching approximately $6.9K in the last week of December. Weekly downloads also saw notable increases, especially in November and December, with a peak of 127 downloads in mid-December. Active user numbers rose from 101 in late September to a high of 169 in mid-December.
Top War: Battle Game had a notable performance in weekly downloads, particularly in the last week of December with 1.9K downloads. The game’s weekly revenue varied, peaking at around $10.7K at the end of September and ending the quarter with $3K in the final week of December. Active users saw an impressive increase, reaching a peak of 2.5K by the end of December.
Empires & Puzzles: Match-3 RPG maintained a steady weekly revenue, peaking at approximately $2.9K in the last week of December. The game’s weekly downloads were consistent, with a notable peak of 342 installs in early October. Active users showed a stable trend, ending the quarter with 787 active users.
Kiss of War displayed a significant increase in weekly revenue towards the end of the quarter, reaching around $4.3K in the last week of December. Weekly downloads were minimal, averaging around 3 installs per week. Active user numbers remained relatively consistent, ending the quarter with 64 active users.
The data highlights the dynamic nature of the Gacha game market in Kuwait. For more detailed insights, visit Sensor Tower.